'It'd be difficult for anybody right now to make a game with UDK and ship it on Android, because Unreal is for making high-end, high-quality-content games,' Rein said, adding, 'most of them are pretty large, because you can make a large game with it.' Thus, Google's current 50mb limit for apps is kind of a problem, though it's one Epic and Google are looking to resolve. Companies can currently license UE3 code to develop Android games, though Epic VP Mark Rein told Gamasutra that 'UDK is a totally different story.'
Of course, that's not to say the Unreal Engine itself isn't being used on Android - Dungeon Defenders is perhaps the most visible Unreal Engine 3-powered game on the mobile OS, though a recent deal between Epic and Gameloft ensures that won't be the case for long.
Budding Android developers looking to utilize Epic's free Unreal Development Kit know it's still in the works for the platform.